初始選項對屬性的影響解析 - 騎馬與砍殺戰團維京征服
騎馬與砍殺戰團維京征服 初始選項對屬性的影響解析
騎馬與砍殺戰團維京征服的開局初始設定會對屬性產生影響,很多玩家對此還不夠了解,下面小編為大家帶來初始選項對屬性的影響一覽,一起來看看吧
《騎馬與砍殺:戰團-維京征服》的開局初始設定會對屬性產生影響,很多玩家對此還不夠了解,下面小編為大家帶來初始選項對屬性的影響一覽,一起來看看吧
BASE ATTRIBUTES(基本屬性)
Attribute(屬性) | Value(值) |
STR(力量) | 4 |
AGI(敏捷) | 4 |
INT(智慧) | 5 |
CHA(魅力) | 5 |
STORYpNE CAMPAIGN(故事模式)
+1 Sea King skill(海王技能點)
GENDER(性別)
male(男性)
str(力量)+4、agi(敏捷)+4
female(女性)
int(智慧)+4、cha(魅力)+4
HEIGHT(身高)
tall(高大)
str(力量)+3
normal(中等身材)
str(力量)+1、agi(敏捷)+1
short(矮小)
agi(敏捷)+3
AGE(年齡)
young(年輕的)
str(力量)+4、agi(敏捷)+4
adult(中年的)
str(力量)+3、agi(敏捷)+3、int(智力)+3、cha(魅力)+3
old(較老的)
int(智慧)+4、cha(魅力)+4
PERSONApTY(性格)
sanguine(樂觀)
str(力量)+1
phlegmatic(冷漠)
agi(敏捷)+1
melanchopc(憂鬱)
int(智慧)+1
choleric(暴躁)
cha(魅力)+1
VIRTUE(優點)
wisdom(睿智)
int(智慧)+1
fortitude(堅毅)
str(力量)+1
temperance(節制)
agi(敏捷)+1
justice(正義)
cha(魅力)+1
NATIONAPTY(民族)
Anglo-saxon(盎格魯-撒克遜)
cha(魅力)+2
foreigner(外鄉人)
int(智慧)+2
Scoto-Pict(皮克特人)
agi(敏捷)+2
Briton(不列顛人)
agi(敏捷)+1、cha(魅力)+1
Irish(愛爾蘭人)
agi(敏捷)+2
Frisian(弗里斯蘭人)
str(力量)+1、int(智慧)+1
Norse(挪威人)
str(力量)+2
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FATHER'S OCCUPATION(父親的職業)
ChoiceSkill(選項) | Sea King(海賊王) | Navig.(領航) | Iron.(鐵骨) | P. strike(強擊) | P. throw(強擲) | P. draw(強弓) | W. maint.(武器保養) | W. mastr.(武器掌握) | Athl.(跑動) | Riding(騎術) | Loot.(掠奪) | Train.(訓練) |
outlaw(歹徒) | 0 | 0 | 0 | 0 | 0 | +2 | 0 | +2 | 0 | 0 | +2 | 0 |
noble(貴族) | 0 | 0 | 0 | +2 | 0 | 0 | +2 | +2 | -2 | +2 | 0 | +2 |
merchant(商人) | 0 | +2 | 0 | 0 | 0 | 0 | 0 | +2 | 0 | 0 | +2 | 0 |
craftsman(工匠) | 0 | 0 | 0 | +2 | 0 | 0 | +4 | +1 | 0 | 0 | +1 | 0 |
priest(牧師) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
peasant(農民) | 0 | 0 | 0 | +2 | 0 | +1 | +1 | +1 | +2 | 0 | +1 | 0 |
base skill values(基礎值) | 0 | 0 | 5 | 2 | 4 | 1 | 1 | 2 | 5 | 0 | 0 | 0 |
ChoiceSkill(職業) | Track.(跟蹤) | Tactics(戰術) | Path-F.(尋路) | Spot.(偵查) | Inv. Mang.(物品管理) | Wound Tr.(療傷) | Surg.(手術) | F. Aid(急救) | Eng.(工程) | Persu.(說服) | Lead.(統御) | Trade(交易 |
outlaw(歹徒) | +4 | 0 | +2 | +2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
noble(貴族) | 0 | +2 | 0 | 0 | 0 | 0 | 0 | 0 | +2 | +2 | +2 | 0 |
merchant(商人) | 0 | 0 | +2 | 0 | +2 | 0 | 0 | 0 | 0 | 0 | 0 | +4 |
craftsman(工匠) | 0 | 0 | 0 | 0 | +2 | 0 | 0 | 0 | +4 | 0 | 0 | +2 |
priest(牧師) | 0 | 0 | 0 | 0 | +2 | +2 | +2 | +4 | 0 | +2 | 0 | +2 |
peasant(農民) | 0 | 0 | 0 | 0 | +2 | 0 | 0 | +2 | 0 | 0 | 0 | +2 |
base skill values(基礎值) | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | 1 | 1 |
LEARNT AS CHILD(小時候學到的)
ChoiceSkill(選項) | Sea King(海賊王) | Navig.(領航) | Iron.(鐵骨) | P. strike(強擊) | P. throw(強擲) | P. draw(強弓) | W. maint.(武器保養) | W. mastr.(武器掌握) | Athl.(跑動) | Riding(騎術) | Loot.(掠奪) | Train.(訓練) |
farming(耕種) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | +2 | 0 |
martial arts(武術) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | +1 | 0 | +2 | 0 | +2 |
crafts(手工藝) | 0 | 0 | 0 | 0 | 0 | -1 | +1 | +1 | 0 | 0 | +1 | 0 |
oratory(吟遊) | 0 | 0 | 0 | -2 | 0 | -1 | -1 | -1 | -2 | 0 | 0 | 0 |
steapng(偷竊) | 0 | 0 | -2 | -1 | 0 | +1 | -1 | 0 | 0 | 0 | 0 | 0 |
base skill values(基礎值) | 0 | 0 | 5 | 2 | 4 | 1 | 1 | 2 | 5 | 0 | 0 | 0 |
ChoiceSkill(選項) | Track.(跟蹤) | Tactics(戰術) | Path-F.(尋路) | Spot.(偵查) | Inv. Mang.(物品管理) | Wound Tr.(療傷) | Surg.(手術) | F. Aid(急救) | Eng.(工程) | Persu.(說服) | Lead.(統御) | Trade(交易) |
farming(耕種) | +2 | 0 | +2 | 0 | +1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
martial arts(武術) | 0 | +2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | +2 | 0 |
crafts(手工藝) | 0 | 0 | 0 | 0 | +2 | 0 | 0 | 0 | +2 | +1 | +1 | +1 |
oratory(吟遊) | 0 | 0 | 0 | 0 | +2 | +2 | +2 | +2 | 0 | +4 | +2 | +2 |
steapng(偷竊) | +2 | 0 | +4 | +2 | 0 | 0 | 0 | 0 | 0 | +2 | +2 | 0 |
base skill values(基礎值) | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | 1 | 1 |
This choice affects starting weapon proficiencies as well(同時選擇會影響武器熟練度)
ProficiencyChoice(選項) | farming(耕種) | martial arts(武術) | crafts(手工藝) | oratory(吟遊)) | steapng(偷竊) |
One H. Weapons(單手武器) | 91 | 91 | 91 | 91 | 91 |
Two H. Weapons(雙手武器) | 72 | 91 | 72 | 72 | 72 |
Polearms(長杆武器) | 91 | 91 | 91 | 91 | 91 |
Archery(弓箭)) | 72 | 91 | 72 | 72 | 91 |
Crossbows(弩) | 72 | 91 | 72 | 72 | 72 |
Throwing(投擲) | 91 | 91 | 91 | 72 | 91 |
Spngs(拋石) | 91 | 91 | 91 | 91 | 91 |
VOCATION(職業)
priest(牧師)
no effect on stats(無影響)
landowner(地主)
no effect on stats(無影響)
hunter(獵人)
no effect on stats(無影響)
traveler(旅行者)
no effect on stats(無影響)
slave(奴隸)
no effect on stats(無影響)
However vocation do affects your starting gear/money(但是職業選擇會影響你的初始裝備和金錢)
REPGION(宗教信仰)
no effect on stats(無影響)
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