飛船相關修改 X重生 人物職業技能修改大全及相關遊戲經驗總結

來源:樂享遊戲吧 9.53K

飛船相關的修改,

放兩個實用的大家耍着,有個別需求的我們個別解決,也許積累多了,整理一下就開帖了。

查找 owner="player",找到如

<component class="ship_l" macro="units_size_l_kit_hybrid_02_macro" connection="space" attacker="[0x1331]" attackmethod="hitbymissile" attacktime="64231.8" owner="player" knownto="player" id="[0xa170]">

再往下慢慢找,找到

<hull min="65000" value="1.20938e+006" time="64242.2"/>

<source class="script"/>

<shields>

<summary state="collapsed" connection="connection_shieldgen01"/>

<summary state="collapsed" connection="connection_shieldgen01"/>

</shields>

<turrets>

<summary state="collapsed" connection="connection_turret_small_mg04"/>

<summary state="collapsed" connection="connection_turret_small_mg01"/>

<summary state="collapsed" connection="connection_turret_small_mg03"/>

<summary state="collapsed" connection="connection_turret_small_mg02"/>

<summary state="collapsed" connection="connection_turret_small_mg04"/>

<summary state="collapsed" connection="connection_turret_small_mg01"/>

<summary state="collapsed" connection="connection_turret_small_mg03"/>

<summary state="collapsed" connection="connection_turret_small_mg02"/>

</turrets>

<surface>

<summary state="collapsed" connection="connectionfor_units_size_l_carrier_kit_extender1_b"/>

<summary state="collapsed" connection="connectionfor_units_size_l_carrier_kit_extender2_d"/>

</surface>

<ammunition>

<available>

<item macro="units_size_xs_welder_drone_macro" amount="25"/>

<item macro="units_size_xs_transp_empty_macro" amount="50"/>

</available>

</ammunition>

<trade>

<shopping>

<trade id="[0x8e2]" seller="[0xa8cd]" ware="bioopticwiring" price="2249" amount="600" min="600"/>

<trade id="[0x8e3]" seller="[0x99c9]" ware="reinforcedmetalplating" price="5126" amount="1200" min="1200"/>

<trade id="[0x8e4]" seller="[0xe1d0]" ware="fusionreactor" price="30795" amount="300" min="300"/>

</shopping>

</trade>

<hull min="65000" value="1.20938e+006" time="64242.2"/> 是船體的值,直接改成 <hull min="65000"/>即可一鍵修復,免去進船塢之苦,在這裏可以看出開發小組對bug的憂慮,即沒有發生什麼就是好事

<item macro="units_size_xs_welder_drone_macro" amount="25"/> 是工程無人機的數量

<item macro="units_size_xs_transp_empty_macro" amount="50"/> 是貨運無人機的數量

<trade id="[0x8e2]" seller="[0xa8cd]" ware="bioopticwiring" price="2249" amount="600" min="600"/>

是已發生未完成的貿易,要是卡貿易了可以嘗試幹掉第一行,繼續下面的貿易,比如<!--<trade id="[0x8e2]" seller="[0xa8cd]" ware="bioopticwiring" price="2249" amount="600" min="600"/>-->

<trade id="[0x8e2]" seller="[0x99c9]" ware="reinforcedmetalplating" price="5126" amount="1200" min="1200"/>

<trade id="[0x8e3]" seller="[0xe1d0]" ware="fusionreactor" price="30795" amount="300" min="300"/>

再往下找找,有如下資訊

<connection connection="connection_storage03" macro="connection_storage03">

<component class="storage" macro="storage_ship_l_container_02_macro" connection="shipconnection" id="[0xa173]">

<cargo>

<summary state="collapsed" connection="cargo">

<ware ware="dumbfireturret" amount="10"/>

<ware ware="shieldgenerator" amount="39"/>

<ware ware="plasmaturret" amount="30"/>

<ware ware="machinegunturret" amount="72"/>

</summary>

</cargo>

<connections/>

</component>

</connection>

<connection connection="connection_storage02" macro="connection_storage02">

<component class="storage" macro="storage_ship_l_energy_02_macro" connection="shipconnection" id="[0xa174]">

<cargo>

<summary state="collapsed" connection="cargo"/>

</cargo>

<connections/>

</component>

</connection>

<connection connection="connection_storage01" macro="connection_storage01">

<component class="storage" macro="storage_ship_l_fuel_01_macro" connection="shipconnection" id="[0xa175]">

<offset>

<position z="-6.07544"/>

</offset>

<cargo>

<summary state="collapsed" connection="cargo">

<ware ware="fuelcells" amount="1950"/>

</summary>

</cargo>

<connections/>

</component>

</connection>

這些是貨船的貨存狀態,這艘是一開始的那艘貨船,在第一次穿越星門後丟失了,我爲了完成300食物的任務又把丫原地復活了...

<connection connection="connection_storage01" macro="connection_storage01">

<component class="storage" macro="storage_ship_l_fuel_01_macro" connection="shipconnection" id="[0xa175]">

這是第一個貨艙,燃料貨艙

<offset>

<position z="-6.07544"/>

</offset>

不去管

<cargo>

<summary state="collapsed" connection="cargo">

<ware ware="fuelcells" amount="1950"/>

</summary>

</cargo>

是當前燃料塊數,跳躍用,推薦爲2400,每次跳躍花費100燃料塊,燃料艙容積10000立方米,每塊燃料塊4立方米,所以最多能放下2500

<connection connection="connection_storage02" macro="connection_storage02">

<component class="storage" macro="storage_ship_l_energy_02_macro" connection="shipconnection" id="[0xa174]">

第二個貨艙,能量艙

改的時候,注意<summary state="collapsed" connection="cargo"/>,要改成<summary state="collapsed" connection="cargo">...</summary>

<connection connection="connection_storage03" macro="connection_storage03">

<component class="storage" macro="storage_ship_l_container_02_macro" connection="shipconnection" id="[0xa173]">

第三個貨艙,集裝箱艙

如果你把燃料塊刷在集裝箱裏了,我可以保證你的艦長守着一大堆燃料塊在那裏使勁叫喚沒燃料

這幾個修改主要用作有些朋友搶了船,卻沒辦法開回來的解決方案,X重生

飛船相關修改 X重生 人物職業技能修改大全及相關遊戲經驗總結

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